Association Crews Multiplayer

FORMAT: Played in Club History leagues with multiples of twelve participating crews, twelve teams face each other in each league to score points for their crew. QUARTER FINALS: Sixty crews compete in Club History leagues, spread by draw in four zones of twelve crews each, with three leagues by zone (one crew member of each crew per league). The best twenty four crews that score the most in each zone will proceed to the next phase. SEMIFINAL: Twenty four crews compete in Club History Leagues, spread by draw in two zones of twelve crews each, with three leagues by zone (one crew member of each crew per league). The best twelve crews that score the most in each zone will proceed to the final phase. FINAL: The best twelve crews compete in Club History leagues, in one final zone with three leagues ((one crew member of each crew per league). The crew that scores more points will be the champions. A MVP will be elected at the end of the competition (the manager that scores more points in the leagues during the competition).

RULES

LEAGUES: Club History B.

REGISTRATIONS: The registrations can be made as a comment in this post, starting the day the day it comes live, until 5 days from the beginning of the competition. Each crew must assign one PM. Kick off – February the 1st, 2021.

PM: Alongside the draw for each phase crew distribution, it will also be drawn a PM, for each league (if a crew in unable to create a league, it will be requested to the other league members, and if no PM is chosen, the crew will be eliminated from the competitions and a new draw is made). The PM that creates a league, won’t create a league in the next phase. The cost of creating a league is 240 BC’s.

Crews: Twelve crews in each zone, defined by draw. Three leagues of 12 managers (one crew member in each league), also defined by draw. Managers: Three for each crew, in a total of 12 managers in each league. One crew member per league. There won’t be crew members in the same league.

Quarter FInals example:

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CHOICE OF TEAMS: Defined by draw (if a manager picks the wrong team, a penalty of 3 points will be applied to the crew).

FRIENDLIES: Penalty of 3 points for each friendly.

PLAYERS IMPROVEMENT: the players improvement is allowed, only by training.

CREWS GOALS: Keep its crew members above or in the objective (6th place).

CREW SCORE: The sum of the individual points of each crew member.

WHO SCORES?: Only the managers that finish in or above the goal (1st to 6th place, after penalties, if applicable).

WHO DOESN’T SCORE?: Every manager that finishes below the goal (below 6th place, after penalties, if applicable).

LEAGUE CHAMPION: Scores extra 20 points to the crew total.

LAST PLACE: Removes 20 points to the crew total.

CHAMPION CREW: The crew that scores more points in the Final.

MVP: The Manager that scores more points during the competition.

LINE-UPS: Must be posted as a comment in this post until two days before the start of each phase, as follows:

CREW X LINE-UP
QUARTER FINALS – ZONE Y
League 1: Manager A(PM)
League 2: Manager B
League3: Manager C
(Always identify which manager is available to be the PM)

LINE-UP DEADLINE: Right after the first phase draw and after the end of each phase, anticipating the next phase.

MANAGERS SUBSTITUTION: Only allowed between phases. If the substitution is when the tournament is going: -5 pts.

RESIGN: The manager that resigns from a league will be banned from the competition for one year, and his crew will be eliminated. Also, the crew won’t be able to participate in this competition in the next edition.

LEAVING THE CREW: Thee manager that leaves his crew will be banned from the competition for one year, and his crew will be eliminated. Also, the crew won’t be able to participate in this competition in the next edition.

CREATING THE LEAGUES: If the league is created outside the determined period: -5 pts. If the league is created one day late: -10 pts. and every day it is late, 10 more points will be subtracted.

ENTERING THE LEAGUES DEADLINE: 20 hours after the league creations or else the crew will lose 5 points per day, and after the 3rd day will be eliminated.

MANAGERS REPLACEMENT: It’s allowed until 2 days from the start of each phase.

SCORE EXAMPLE
CREW X is represented by managers A, B e C; A is the champion of his league, scoring 52 points, adding up 20 extra points for the 1st place, scoring a total of 72 points. B finished in the 5th place, scoring 38 points. C finished in the 9th place, and doesn’t score. The crew scores the points of manager A and B – 110 points. In the next phases, the score is calculated always in the same way.

LEAGUE CONFIGURATION
Pre-Season: Yes
Cup: No
Timers: No
Club Funds Compensation: No
Training Camp: No
Secret Training: No
Transfers: No

LEAGUE NAME: ACM2021 – R1 – ZONE X – LEAGUE X/ ACM2021 – SF – ZONE X – LEAGUE X/ ACM2021 – FINAL

Registrations Until January 25th

START: February 1st, 2021 (between 20:30 and 21:30 GMT)

END: April 2021.

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